In this retelling of the Brother's Grimm tale The Sleeping Beauty, the administrator of the great Spincity Gamma Fald has invited twelve of the thirteen great A.I. scientists in his city to help him complete the programming for Brair Rose, the machine which will succeed him as Administrator. As each of these wise women work, they tell a story that exemplifies the gift they bestow upon the machine.
100 word tales (or drabbles) are a storied and challenging form for writers of any genre. This volume collects 100 of the best stories from the first year of Creative Questers’ 100wordproject, which encourages its members to write a new story each month on a specific theme.
Felis Futura is a collection of short stories, poems, and visual art depicting the various futures of humanity’s most fickle companion.
From space cowboys to super heroes, from spy thrillers to young romances, Recycled Comics tells stories from throughout Humanity's Quantum Age. Joining you on this journey into tomorrow's past, a historian from the very distant future acts as your guide to this collection by providing explanatory notes which show how these very different stories tie into a larger narrative. Recycled Comics takes old abandoned comic book art, and gives it new life by writing a new story that ties the previously unconnected art together into an exciting and interesting sci-fi world.
Ander is a prince, diplomat, and soldier in the clockwork army. Upon returning to his home from a months-long diplomatic mission, he learns that his father, the king, is dying. His sister is ill from grief, and their older brother is mad with power and an intense hatred of the kingdom’s enemies, among whom may be a long lost family member. Ander’s journey to discover the truth takes him beyond the borders of the kingdom, and his duty to his king.
Starward Tales is a collection of short stories, poems, and visual art retelling legends, myths, and fairy tales as science fiction.
TAKE THIS. This brief collection of poems is about games. From “D&D” to “Half-Life 3”, many of us are shaped by the games we play. Some of those shapes are in this book.
Tanni is working to build a better future on Venus. From Venusberg, the geosynchronous citystation thousands of miles above the atmosphere of the planet, she controls a small team of construction drones working to build the environmental plants required for the terraforming project. Her life and work are disrupted when one of her drones gets trapped on the surface with Sam, a botanist and dancer working for one of the most powerful men in the Solar System.
Agent Z-4Q, of the Timeline Corrections Office has been sent into a broken, war-torn future on a seemingly routine mission.
Dragon Line is a real world, playable version of a fictional card game played by the characters in the Isles of the Sun setting.